Victory Points and Gaining Skill Levels Victory Points are awarded for defeating opponents, and for completing special tasks throughout the adventure. When you are awarded Victory Points, it is added to the number shown in the characters information window. The current Victory Points is shown as a negative number. When you gain Victory Points, it is added to the negative number. When the total shown goes above zero, the character has gained enough knowledge and skills to advance to the next skill level. The Victory Points total will then be lowered by the amount required to gain the next skill level. New characters start at Skill Level 1. Different castes require different amounts of Victory Points to achieve certain skill levels. For the amount needed by different caste to achieve various skill levels, see "ADVANCEMENT CHARTS" in the appendix. NOTE: Only characters that are conscious at the time the Victory Points are awarded will receive the Victory Points. For example, if at the end of battle the total amount of Victory Points is 1000 pts, and only 5 of the 6 party members are conscious, each of the 5 members will receive 200 points, and the unconscious member will receive nothing. characters that run from battle do not receive Victory Points either. Sometimes your character may perform actions that awards them Victory Points immediately. • Priests and Crusaders that destroy an undead by attempting to turn them will receive 75 Victory Points per Toughness Level of the monster. • Priests and Crusaders that turn an undead will receive 150 Victory Points per Toughness level of the monster. • A character who is successful at disarming a trap or picking a lock will receive 300 Victory Points per tumbler picked. Each of the colored lines that moves is representative of a tumbler. Example: If a Enchanter picks a lock with 4 tumblers, that Enchanter will receive 1200 Victory Points. • Anybody who is successful in forcing a lock will receive 300 Victory Points per level of difficulty of the lock. Example: If a fighter forces a lock with 4 lines, that fighter will receive 1200 Victory Points. Calculating Victory Points for Monsters You Kill The value in Victory Points of an enemy you kill, destroy, slaughter, or blow to pieces in general is calculated as below. Value of monster = Base Value + (Per Stamina x Actual Stamina Of Enemy) + (Extra Bonuses) Monster Toughness Base Per Level Value Stamina ------------------------------ 0 15 3 1 30 6 2 45 9 3 65 12 4 80 15 5 100 18 6 140 21 7 200 24 8 300 27 9 450 30 10 700 33 11 1100 36 12 1800 39 13 2300 42 14 2800 45 15 3200 50 16 3700 55 17 4200 60 18 4700 65 19 5200 70 20 5700 75 Over 20 6200 80 NOTE: Keep in mind that all Victory Points as calculated above is base. If you began the adventure at a difficulty rating other than NORMAL, or had higher or lower numbers of character skill levels than the recommended number, you may earn higher or lower Victory Points. This is to take into account the difficulty level of play. The harder your setting, the more Victory Points you will earn.